local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133222259
L1_1 = {}
L2_1 = {}
L2_1.config_id = 259001
L2_1.monster_id = 25080301
L3_1 = {}
L3_1.x = -4273.019
L3_1.y = 200.479
L3_1.z = -4423.955
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 4.811
L3_1.y = 105.951
L3_1.z = 5.937
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.pose_id = 1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 259004
L3_1.monster_id = 25080101
L4_1 = {}
L4_1.x = -4267.244
L4_1.y = 200.0
L4_1.z = -4420.176
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.88
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.disableWander = true
L3_1.pose_id = 1006
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 259005
L4_1.monster_id = 25080101
L5_1 = {}
L5_1.x = -4270.996
L5_1.y = 200.0
L5_1.z = -4419.009
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 84.985
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L4_1.disableWander = true
L4_1.pose_id = 1006
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 259002
L3_1.monster_id = 25080301
L4_1 = {}
L4_1.x = -4220.478
L4_1.y = 201.2
L4_1.z = -4461.256
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 357.594
L4_1.y = 206.337
L4_1.z = 358.81
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 259003
L4_1.monster_id = 25080301
L5_1 = {}
L5_1.x = -4146.139
L5_1.y = 200.0
L5_1.z = -4642.918
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.127
L5_1.y = 115.351
L5_1.z = 5.983
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L4_1.pose_id = 1
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 259001
L5_1 = 259004
L6_1 = 259005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
